Best wwe games of all time

















This was great simply because it marked the end of an era where previously folks could just spam highly damaging holds, slams and strikes ad infinitum and to this day, arguably remains one of the better elements of the series. Notable for: The PSP version of WWE SmackDown Vs Raw was absolutely spanking and mild graphical downgrade aside, presented a properly authentic take on the sport which easily stood alongside its home console counterpart.


Evidently still unhappy with the grappling system from the previous game, Yukes decided to revamp the grappling system in WWE SmackDown Vs Raw by allowing players to use the analogue stick to direct their grapples and slams, replacing the static digital D-pad inputs of previous games. For the most part it felt like a step back, with the grappling and control system of Smackdown vs Raw still offering more depth and a larger moveset than the new system was able to provide.


Furthermore, the PS2 version of the game was afflicted by a number of bugs, too. Most troubling of all were a series of commentary and announcing glitches where the sound would either cause the speech to become garbled, or, just cut out completely. So yeah, not a good showing for wrestling games on PlayStation all told. Notable for: Not actually releasing on PS3 but still somehow managing to secure a release on Xbox One can only guess that those damn Genji crabs put off THQ from porting the game, the cowards.


Starting with the former, a new struggle submission system was implemented into the game and would see itself crop up in various retooled forms in later instalments , that allowed players to use the analogue stick to either put on more pressure, or, escape from the hold entirely. It was a neat system because it actually felt like you were putting real pressure on an opponent whenever you had a hold synched in and created a heightened sense of drama as a result.


The problem though, was that these systems prevented wrestlers from using certain moves and holds that were common to other characters; even when such moves were available to those same wrestlers in previous games. Not good. Notable for: Being the final wrestling game to feature the gimmick-tastic Buried Alive match.


Just as well really, it was proper crap. First, it ditched that god-awful Fighting Style System that was so face-clawingly bad it made kittens cry, and instead introduced a new system that included ability based traits and, for the first time in the series, signature moves alongside regular finishers. A more narratively driven campaign manifests itself as the Road to Wrestlemania mode, where players could follow storylines through with the likes of Triple H, CM Punk come back!


This game also marked the first time that the now defunct Create-A-Finisher mode made its debut; enabling folks to create their own finishing moves, and though while it was simplistic in execution here, it was still an intriguing feature to have all the same. Probably the best thing about the entry in the series though, is the overhauled tag-team match which now allowed players to do hot tags, blind illegal tags and much more in a decent effort to more accurately represent the real thing.


Notable for: Including a co-operative story campaign where two players could each take the roles of Rey Mysterio and Batista, respectively. More of this sorta thing please, ta. Eschewing the gradually more simulation-like experience that the SmackDown Vs Raw games were becoming known for, WWE Legends of Wrestlemania took a page from the past, not just in regards to its roster, but also from the distinctly more arcadey grappling games of yesteryear.


While many of the modes that the SmackDown games had been cultivating over the years were missing from the game, Legends of Wrestlemania compensated with an extensive single-player campaign mode that allowed players to relive classic Wrestlemania matches as they occurred, change the decision by attempting to win as the loser, or, use a different selection of wrestlers and match types entirely. Sure enough, while the game arguably lacked the depth of the core series, its commitment to focusing on the greatest wrestling spectacle of all time helped in no small part by some stellar presentation and reams of historical footage , certainly helped to make the game a cult favourite among fans when it released a touch over seven years ago.


The problem however, was that the SvR wrestlers kept their art style, and when compared to the distinctly retro look of the Legends grapplers, looked about as out of place as Bret Hart did during his ill-fated WCW tenure. Sticking two fingers up to the flawed grappling systems of the previous two games, SmackDown Vs Raw marked a return to the light and strong system of attacks last seen in the series instalment, and by gawd did it feel all the better for it.


Away from the reintroduction of that much improved grappling system, SmackDown Vs Raw basically took everything that its annual predecessor did and improved upon it in every way.


The Create-A-Finisher mode now has much more creative freedom, and allows players to fashion a great many more original moves Canadian Destroyer! Elsewhere, The Road to Wrestlemania mode also returned along with a new brilliant co-op campaign scenario, this time with John Cena and Triple H, while the visuals took a bump up in quality with far more newly crafted animations.


Raw was made for different consoles including Xbox, Playstation 2 and Playstation 3. A great feature of this game is the availability of different fighting styles to each wrestler. It gave pros and cons depending on who you face. Using the two available fighting styles, it allowed the player to be creative in playing the game. Another great feature of the Smackdown vs.


Raw game is the availability of different weapons inside the ring. And lastly, there are several arena choices to choose from based from the events held in to Among the things that made this game unique is the reversal feature of the game. It has a limited amount of reversals per game to prevent players from abusing the function.


Another great feature of this game is that players have the option to attack opponents during entrances. It had a great review from its critics because of its smooth gameplay and great graphics. The development of the game included realistic facial features. It includes 58 different move sets when you opt to create your own superstar. There are also a number of unlockable items when you play the season mode. This includes costumes. Features the usual roster updates, tweaks to the control scheme, as well as a brand new season mode that improves greatly on the previous game.


SmackDown vs. RAW introduces new features including an analog control system, interactive hotspots, and fighting within the arena crowd. The game also included several improvements on the previous game's existing match types and modes. WWE SmackDown vs. Castro , Claudio Castagnoli , Cy Platt. The Road to Wrestlemania is back, and with more characters to choose from, including your own superstar.


Royal Rumble is now more realistic as it is presented in an all new mini game format. WWF wrestling game based on the annual pay-per-view, WrestleMania T Sport. Fight in matches with the roster from Players can choose their famous wrestlers in video game format to take on, other players in WWF style matches. Bigger, badder, better. T Action, Family, Sport. WWE 2K16 features over unique playable characters, the largest roster in the franchise's history.


As well as upgrades and additions. Unrated Action, Sport. It features a variety of match types, including the newly added Royal Rumble match. TV Action. The gameplay takes a little getting used to but practice makes perfect and patience is rewarded.


The AKI wrestling engine was refined even further with its momentum-based gameplay feeling better than ever. As with its predecessor, matches between good players can be a back and forth affair with reversal having countermoves and counters that can be reversed. Released in , Fire Pro Wrestling World is considered to be the greatest and most complete iteration of the Fire Pro series.


There is a huge variety of matches, a promoter mode, and thousands of wrestlers that can be downloaded and added to the roster. These wrestlers don't just look like their real-life counterparts but thanks to the game's adjustable AI they behave like them too.


The timing-based gameplay can take some getting used to but as with its predecessors, patience is rewarded. Matches are thrilling whether pitting oneself against the clever AI or against another gamer. There are hours of fun to be had for true wrestling fans and it's arguably the most in-depth wrestling game ever made. Derek started out writing about video games way back in the mids.


Since then, he's gone on to write for Cinemablend and GamePro Magazine, to name a few. Butter chicken is his fuel! Share Share Tweet Email.



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